Ptr Sombra I Wana Play Lucio Again :(
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Overwatch: Lucio changes, mitigating draws in Competitive Play - everything from the PTR patch notes
The latest patch has been applied to Overwatch'southward Public Exam Realm, and along with the usual bug fixes and feature updates, Lucio has undergone some changes.
Arekkz gives you lot a look at Lucio'south changes in Overwatch above, but we've also posted the PTR patch notes for you lot below.
One of the more interesting additions noted in the patch is a change to the Eichenwalde map. Blizzard has added a new route which connects the attacking team's spawn expanse to the capture indicate. This should please some folks.
In Competitive Play, a tracking system has been added to Assault and Assault/Escort Maps. This volition allow the game to pause ties based on progress made toward capturing the objective.
To mitigate draws in Competitive Play, which Blizzard touched upon yesterday, a arrangement which tracks each squad's progress on the objective has been implemented. This works similar to the arrangement already in identify for Escort and Assault/Escort maps, which grants a win to the team that "pushes the payload the furthest."
Even if neither squad successfully captures the objective, a winner volition no be determined based on which team captured the largest portion. For testing purposes, the Competitive Play map rotation will be limited to Eichenwalde and Hanamura.
Custom Game settings can now exist saved every bit a preset from the game's details page. This is done by correct-clicking on the new map from the Create Game folio or, alternatively, right-clicking a game proper noun from inside the Game Browser.
Details well-nigh each hero's backstory have also been added, including information on some of their "lore-inspired skins" which have been added to the Hero Gallery.
The rest of the patch notes, the changes to Lucio and bug fixes, are posted below.
Overwatch March 17 PTR Patch Notes
Lucio Nerfs, Buffs and Changes
Sonic Amplifier
- Projectile speed increased from 40 to fifty
- Alternate fire now considers vertical orientation when knocking targets back
Crossfade
- Song's area-of-event radius decreased from xxx meters to x meters
- A temporary in-game visual has been added to illustrate this radius (it is just visible to Lúcio and his teammates)
Heal Vocal: Healing-per-second has been increased by 50% (likewise applies to Lúcio'due south Amp It Up ability)
Sound Barrier: Radius decreased from 30 meters to 20 meters
Wall Ride
- Move speed increased by 30% when wall riding
- Lúcio now receives a burst of speed when leaping off a wall
Programmer Annotates: Lucio has often felt like a must-pick due to his raw healing output and the versatility of providing a speed bonus to your unabridged team. The goal of these changes is to go on those elements feeling strong, but making them harder to utilize to everyone on your squad at all times. The end event is that he should feel stronger with teams that he can stay shut to but not as strong when on teams with heroes that are ofttimes spread out (such every bit Pharah, Widow, Genji, etc).
Much of Lucio's character power was tied up in his large passive auras, which caused other elements of his kit to exist weakened over time in an attempt to residuum him. Now that his auras are more focused it volition allow them to be much stronger and let Lucio to be more active in his role.
Bug Fixes
Full general
- Fixed a problems preventing achievements from being unlocked during off-season competitive matches
- Fixed an issue that prevented voice lines from being heard during the Play of the Game
- Fixed an upshot that prevented voice lines from playing on Control maps
Custom Games and Game Browser
- Stock-still an issue that immune empty player slots to be displayed even when disabled (e.g. in 6v1 games)
- Fixed a bug preventing the pause feature from working properly afterward the original host has left the match
- Stock-still a bug that allowed extremely long team names
Heroes
- Ana no longer cocks her burglarize after throwing a grenade
- The effulgence on Breastwork's Golden gun has been toned down when the BlizzCon skin is equipped
- Stock-still a bug causing Mei'due south pinky to bend awkwardly in some poses with her Chang'east and Luna skins equipped
Maps
- Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate
- Fixed an issue on Eichenwalde that immune players to become trapped in the cleaved castle doors
- Fixed a bug that immune Sombra to achieve unintended locations on King's Row
- Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower
- Fixed a bug that immune Symmetra to hide turrets in unintended locations on Oasis
Source: https://www.vg247.com/overwatch-lucio-changes-mitigating-draws-in-competitive-play-everything-from-the-ptr-patch-notes
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